Although Huntemann brings up topic about how unfriendly the working environment in the game industry is, I think that there's a lot of jobs out there that are as time consuming as being game developers. In my understanding, game developers are creative people who not only need to be good at computer coding, but also need to have the artistic sense and be able to understand the aesthetics in game designing. It is similar to artists who need to stay up so late everyday either when they are studying at art schools or working as artists or designers. I have many friends studying in art school right now and they only only sleep three or four hours a day. They also tell me that they don't have a life as artists.
Another job that is similar to game developer is working as an account executive in advertising firms. When people think of an advertiser they would think that advertisers are cool people who are creative and can dress fashionably to work everyday. In fact, while I was working in an advertising firm this past summer, I realized the people there also don't have lives. They often have to stay up very late in the company and even have to work on weekends with no pays when they received excessive amount of works that cannot be done on weekdays. People also move in and out frequently in advertising companies, so this job is described as "cheap labors" by those who truly understand the advertising companies.
In my opinion, many tiring jobs in the world require 100% enthusiasm from their workers and game developers are just simply one of them. In terms of the reading, although I do think that game industry needs to include more female developers and minorities in the industry to make the industry better and their work more creative, the claim that the extreme working conditions is one of the reasons that the industry doesn't attract female workers is not true to me because I have seen many females working in tough working conditions and they absolutely love their jobs.
Question: what benefits do you think that females and minorities can bring to the game industry if more of them are hired?
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