“Significantly, games establish compelling learning environments that help facilitate how young gamers develop their knowledge of and familiarity with popular views of race and urban culture.” (Everett and Watkins pg.144)
The picture below shows the the boss of the game, who is actually black gang.
As you watch this video, black gangs appeared as boss, and most of enemies were black or Hispanic. How bad you could image about the culture of urban street after playing this game! Everett and Watkins believed that the design of urban has huge influence on young players such as social schemas, scripts and beliefs players develop from the larger cultural and ideological environment. (Everett and Watkins pg.146)
They also argue that video games are pedagogical, and lead young gamers to racial problems.
“Video games teach—they are pedagogical—and that “what we’re learning from them bears no resemblance whatsoever to what we think we’re learning.” It is precisely learning “about life” in America with its entrenched racial problems that is at issue here.” (Everett and Watkins pg.155)
Games like GTO, Urban Reign would make young gamers have prejudice against the urban culture. These games establish forceful environment for learning race and gender and enable young gamers immerse themselves in the environment without realizing whether it’s racially good or bad.
Here’s my question. Have you ever seen anyone who become racist or have irrational racism after playing some games?
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