Sunday, September 12, 2010

Pac-Man is People

http://kotaku.com/5635913/pac+man-played-with-111-human-pixels

Guillaume Reymond's video projects have become somewhat of a phenomenon across the internet. What he does is he has people sit in specific arrangements in an auditorium wearing certain colored clothing, such that they form a single frame of a videogame. He takes pictures of frame after frame of the games in this auditorium, then plays them back stop-motion-style to create the illusion of the game being played. He has recently released his latest video, a version of Pac-Man done in this auditorium style, with people representing pixels.

Looking at this interesting series of videos really helps to make it clear just how early video games were able to relay their information to the player. The game simply provided a series of snapshots (frames) of a single screen (auditorium), with pixels of light (people) arranged in formations that remained continuous throughout each frame. That a single person can direct a group of people to sit in an single auditorium to so closely replicate the exact image of the original game being played is an enlightening look at the brilliant simplicity of older gaming platforms. It's also a look at how far game systems have come - there's no way anybody could make a similar video replicating a title like Gears of War with out an impossibly large auditorium and an impossibly large directorial scope.

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